1.window... data.... source..... texture.exe "貼圖"
2.opencv 2.1.0
moodle/teams 下載 opencv 2.1.0 win32 vs2008
! add path 選第二個,目錄不要改,載完codeblock要重開(載完會修改path的設定)
2-1 讀圖、秀圖
File => new => emptyfile => week09_opencv.cpp
#include <opencv/highgui.h> opencv外掛
int main()
{
Ip "l" Image * img = cvLoadImage("------.jpg"); 讀圖
cvShowImage("week09",img); 放圖
cvWaitKey(0); 任意鍵繼續
}
# Ipl = Intel performance library
Setting => compiler => ...
最後放出圖片
3. opencv、openGL
File => new => project => glut => week09_texture
glut範例+opencv圖
#include <GL/glut.h>
#include <opencv/highgui.h>
void myTexture()
{
IplImage * img = cvLoadImage("724425.png");
cvShowImage("opencv",img);
}
void display()
{
glClear(GL_COLOR_BUFFER_BI|GL_DEPTH_BUFFER_BIT);
glutSolidTeapot(0.6);
glutSwapBuffers();
}
int main(int argc ,char** argv)
{
glutInit( &argc, argv);
glutInitDisplayMode(GLUT_DOUBLE | GLUT_DEPTH);
glutCreateWindow("week09 texture");
glutDisplayFunc(display);
myTexture();
glutMainLoop();
}
圖片要放 freeglut => bin
3-1 融合
#include <GL/glut.h>
#include <opencv/highgui.h> ///使用 OpenCV 2.1 比較簡單, 只要用 High GUI 即可
#include <opencv/cv.h>
int myTexture(char * filename)
{
IplImage * img = cvLoadImage(filename); ///OpenCV讀圖
cvCvtColor(img,img, CV_BGR2RGB); ///OpenCV轉色彩 (需要cv.h)
glEnable(GL_TEXTURE_2D); ///1. 開啟貼圖功能
GLuint id; ///準備一個 unsigned int 整數, 叫 貼圖ID
glGenTextures(1, &id); /// 產生Generate 貼圖ID
glBindTexture(GL_TEXTURE_2D, id); ///綁定bind 貼圖ID
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
/// 貼圖參數, 超過包裝的範圖T, 就重覆貼圖
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
/// 貼圖參數, 超過包裝的範圖S, 就重覆貼圖
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
/// 貼圖參數, 放大時的內插, 用最近點
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
/// 貼圖參數, 縮小時的內插, 用最近點
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, img->width, img->height, 0, GL_RGB, GL_UNSIGNED_BYTE, img->imageData);
return id;
}
void display()
{
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
glutSolidTeapot(0.6);
glutSwapBuffers();
}
int main(int argc ,char** argv)
{
glutInit( &argc, argv);
glutInitDisplayMode(GLUT_DOUBLE | GLUT_DEPTH);
glutCreateWindow("week09 texture");
glutDisplayFunc(display);
myTexture("724425.png");
glutMainLoop();
}
沒有留言:
張貼留言