電腦圖學 Week17 2022-06-14
1. 期末作品繳交方式
2. 期末作品評分方式
3. 網友問 push matrix 和 pop matrix 事件
4. 整學期大複習-示範期末作品怎麼做------------------------------------------------------------
重點整理,及老師示範如何完成期末作業。
2022電腦圖學 Computer Graphics 授課教師: 葉正聖 銘傳大學資訊傳播工程系 每週主題: 程式環境、點線面顏色、移動/旋轉/縮放與矩陣(Matrix)、階層性關節轉動(T-R-T)、做出機器人、打光、貼圖、glu/glut函式、鍵盤、滑鼠、計時器(timer)、讀入3D模型、粒子系統、聲音、特效、投影矩陣、攝影機與運鏡、機器人2.0、期末作品
電腦圖學 Week16 2022-06-07
1. 主題: 內插、動作內插| #include <GL/glut.h> | |
| void reshape(int w,int h) | |
| {///不能用整數除,長寬比(寬/長) | |
| float ar = (float)w / (float)h; | |
| glViewport(0,0,w,h); | |
| glMatrixMode(GL_PROJECTION);///3D變2D | |
| glLoadIdentity(); | |
| gluPerspective(60,ar,0.1,100); | |
| glMatrixMode(GL_MODELVIEW);///3D Model+View | |
| glLoadIdentity(); | |
| gluLookAt(0,0,3, ///eye位置 | |
| 0,0,0, ///center看哪裡 | |
| 0,1,0);///up向量 | |
| } | |
| void display() | |
| { | |
| glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); | |
| glutSolidTeapot(1); | |
| glutSwapBuffers(); | |
| } | |
| void motion(int x,int y) | |
| { | |
| glMatrixMode(GL_MODELVIEW);///3D Model+View | |
| glLoadIdentity(); | |
| gluLookAt((x-150)/150.0,(y-150)/150.0,3, ///eye位置 | |
| 0,0,0, ///center看哪裡 | |
| 0,1,0);///up向量 | |
| glutPostRedisplay(); | |
| }///根據滑鼠移動轉換視角 | |
| int main(int argc,char** argv) | |
| { | |
| glutInit(&argc, argv); | |
| glutInitDisplayMode(GLUT_DOUBLE | GLUT_DEPTH); | |
| glutCreateWindow("week16 camera"); | |
| glutDisplayFunc(display); | |
| glutMotionFunc(motion); | |
| glutReshapeFunc(reshape);///初始視角 | |
| glutMainLoop(); | |
| } |
電腦圖學 Week15
1. 播聲音、播MP3
2. 播放動畫、內插
3. 機器人擺動作、跳舞
1-1播聲音
File-New-Empty File 命名為week15-1_PlaySound
1-2 程式碼
#include <windows.h>
#include <stdio.h>
int main()
{
printf("PlaySound()之前\n");
PlaySound("badbad.wav",NULL,SND_SYNC);///假設一個badbad.wav做測試
printf("PlaySound()之後\n");
}
| #include <GL/glut.h> | |
| #include <stdio.h> | |
| float angle[20],oldX=0; | |
| int angleID=0; | |
| FILE * fout = NULL, * fin = NULL; | |
| void myWrite(){ | |
| if(fout == NULL) fout = fopen("file.txt", "w+"); | |
| for(int i=0 ; i<20 ; i++){ | |
| printf(" %.1f ", angle[i]); | |
| fprintf(fout, " %.1f ",angle[i]); | |
| } | |
| printf("\n"); | |
| fprintf(fout,"\n"); | |
| } | |
| void myread(){ | |
| if(fout != NULL){ fclose(fout); fout=NULL; } | |
| if(fin == NULL) fin = fopen("file.txt", "r"); | |
| for(int i=0 ; i<20 ; i++){ | |
| fscanf(fin, "%f",&angle[i]); | |
| } | |
| glutPostRedisplay(); | |
| } | |
| void mouse(int Button, int state, int x, int y){ | |
| oldX= x; | |
| } | |
| void keyboard (unsigned char key,int x,int y){ | |
| if(key=='s') myWrite(); ///調好動作再存檔 | |
| if(key=='r') myread(); | |
| if(key=='0') angleID=0; | |
| if(key=='1') angleID=1; | |
| if(key=='2') angleID=2; | |
| if(key=='3') angleID=3; | |
| } | |
| void motion(int x,int y){ | |
| angle[angleID] += (x-oldX); | |
| ///myWrite(); | |
| oldX = x; | |
| glutPostRedisplay(); | |
| } | |
| void display() | |
| { | |
| glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); | |
| glColor3f(1,1,1); | |
| glRectf(0.3,0.5,-0.3,-0.5); | |
| glPushMatrix(); | |
| glTranslatef(0.3,0.4,0); | |
| glRotatef(angle[0],0,0,1); | |
| glTranslatef(-0.3,-0.4,0); | |
| glColor3f(1,0,0); | |
| glRectf(0.3,0.5,0.7,0.3); | |
| glPushMatrix(); | |
| glTranslatef(0.7,0.4,0); | |
| glRotatef(angle[1],0,0,1); | |
| glTranslatef(-0.7,-0.4,0); | |
| glColor3f(0,1,0); | |
| glRectf(0.7,0.5,1,0.3); | |
| glPopMatrix(); | |
| glPopMatrix(); | |
| glPushMatrix(); | |
| glTranslatef(-0.3,0.4,0); | |
| glRotatef(angle[2],0,0,1); | |
| glTranslatef(0.3,-0.4,0); | |
| glColor3f(1,0,0); | |
| glRectf(-0.3,0.5,-0.7,0.3); | |
| glPushMatrix(); | |
| glTranslatef(-0.7,0.4,0); | |
| glRotatef(angle[3],0,0,1); | |
| glTranslatef(0.7,-0.4,0); | |
| glColor3f(0,1,0); | |
| glRectf(-0.7,0.5,-1,0.3); | |
| glPopMatrix(); | |
| glPopMatrix(); | |
| glutSwapBuffers(); | |
| } | |
| int main(int argc, char**argv) | |
| { | |
| glutInit( &argc, argv ); | |
| glutInitDisplayMode(GLUT_DOUBLE | GLUT_DEPTH); | |
| ///glutInitWindowSize(600,600); | |
| glutCreateWindow("week15-1_angles_TRT_again"); | |
| glutKeyboardFunc(keyboard); | |
| glutMouseFunc(mouse); | |
| glutMotionFunc(motion); | |
| glutDisplayFunc(display); | |
| glutMainLoop(); | |
| } |
一. 一樣先安裝且設定好freeglut,OpecCV, 開啟CodeBlocks建立新專案 week11_gundam, 把 MyGundam.zip下載解壓縮後的data資料夾放到freeglut/bin裡面 把week09_openc...