>今日介紹 電腦圖學之父Ivan Sutherland --Sketchpad<
step0-1 windows.zip =解壓=> 下載\windows\Transformation.exe
data.zip =解壓=>下載\windows\data\模型.org
step1-1 在CODEBLOCKS上開啟新專案在過去的程式碼(茶壺)貼上進行修改
在MAIN裡建立一個glutKeyboardFunc(keyboard)函式
做完後可以看到每按一次鍵盤會跳出滑鼠所在的座標
step2-1 多加一些函示,使得茶壺可以透過滑鼠拖曳
<<char範圍:-128~128>>
<<unsigned:不要加上負號,使得數字範圍從0~255>>
<<callback函式:
glutDisplayFunc(display);
glutKeyboardFunc(keyboard);
glutMouseFunc(mouse);
glutMotionFunc(motion);
>>
將floatX,y數值進行改變,將程式更優化(圖案不卡頓)
#include <GL/glut.h>
#include <stdio.h>
float x=150,y=150,z=0;
int oldX=0,oldY=0;
void display()
{
glClearColor(0.5,0.5,0.5,1);
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
glPushMatrix();
glTranslatef((x-150)/150.0, -(y-150)/150.0, z);
glColor3f(1, 1, 0);
glutSolidTeapot(0.3);
glPopMatrix();
glutSwapBuffers();
}
void motion(int mouseX,int mouseY)
{
x+=(mouseX-oldX); y+=(mouseY-oldY);
oldX=mouseX; oldY=mouseY;
display();
}
void mouse(int button,int state,int mouseX,int mouseY)
{
oldX=mouseX; oldY=mouseY;
}
void keyboard( unsigned char key,int mouseX,int mouseY)
{
}
int main(int argc, char *argv[])//main()主函式 進階版
{
glutInit(&argc,argv);//把參數送給glutInit初始化
glutInitDisplayMode(GLUT_DOUBLE|GLUT_DEPTH);//雙緩衝區+3D深度功能
glutCreateWindow("week05");//開GLUT視窗
glutDisplayFunc(display);//顯示用的函式
glutKeyboardFunc(keyboard);
glutMouseFunc(mouse);
glutMotionFunc(motion);
glutMainLoop();
}
step4-1透過SCALE的X值來拉大拉小茶壺大小
加入程式碼<<scale=1.0;
if(mouseX-oldX>0) scale*=1.01;
if(mouseX-oldX<0) scale*=0.99;
>最終程式碼<
#include <GL/glut.h>
#include <stdio.h>
float x=150,y=150,z=0,scale=1.0;
int oldX=0,oldY=0;
void display()
{
glClearColor(0.5,0.5,0.5,1);
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
glPushMatrix();
glTranslatef((x-150)/150.0, -(y-150)/150.0, z);
glScalef(scale,scale,scale);
glColor3f(1, 1, 0);
glutSolidTeapot(0.3);
glPopMatrix();
glutSwapBuffers();
}
void motion(int mouseX,int mouseY)
{
if(mouseX-oldX>0) scale*=1.01;
if(mouseX-oldX<0) scale*=0.99;
//x+=(mouseX-oldX); y+=(mouseY-oldY);
oldX=mouseX; oldY=mouseY;
display();
}
void mouse(int button,int state,int mouseX,int mouseY)
{
oldX=mouseX; oldY=mouseY;
}
void keyboard( unsigned char key,int mouseX,int mouseY)
{
}
int main(int argc, char *argv[])//main()主函式 進階版
{
glutInit(&argc,argv);//把參數送給glutInit初始化
glutInitDisplayMode(GLUT_DOUBLE|GLUT_DEPTH);//雙緩衝區+3D深度功能
glutCreateWindow("week05");//開GLUT視窗
glutDisplayFunc(display);//顯示用的函式
glutKeyboardFunc(keyboard);
glutMouseFunc(mouse);
glutMotionFunc(motion);
glutMainLoop();
}
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