Week03
(1)Translate
1-1. 在 https://jsyeh.org/3dcg10,下載data , win32
1-2. 解壓縮,把data放到windows裡
11,.4個茶壺
#include <GL/glut.h>
void myTeapot(float x,float y)
{
glPushMatrix();///備份矩陣
///移動會累積,因為它會修改矩陣
//glTranslatef(0.5,0.5,0);///右上角
glTranslatef(x,y,0);
glColor3f(1,1,0);///黃色
glutSolidTeapot(0.3);///茶壺
glPopMatrix();///還原矩陣
}
void display()
{
glClear(GL_COLOR_BUFFER_BIT|GL_DEPTH_BUFFER_BIT);
myTeapot(0.5,0.5);
myTeapot(0.5,-0.5);
myTeapot(-0.5,-0.5);
myTeapot(-0.5,0.5);
glutSwapBuffers();
}
int main(int argc,char** argv)
{
glutInit(&argc,argv);
glutInitDisplayMode(GLUT_DOUBLE|GLUT_DEPTH);
glutCreateWindow("week03 移動");
glutDisplayFunc(display);
glutMainLoop();
}
22茶壺跟著滑鼠
#include <GL/glut.h>
float mouseX=0,mouseY=0;
void myTeapot(float x,float y)
{
glPushMatrix();///備份矩陣
glTranslatef(x,y,0);
glColor3f(1,1,0);///黃色
glutSolidTeapot(0.3);///茶壺
glPopMatrix();///還原矩陣
}
void display()
{
glClear(GL_COLOR_BUFFER_BIT|GL_DEPTH_BUFFER_BIT);
myTeapot((mouseX-150)/150.0,-(mouseY-150)/150.0);
glutSwapBuffers();
}
void mouse(int button,int state,int x,int y)
{
mouseX=x; mouseY=y;
}
int main(int argc,char** argv)
{
glutInit(&argc,argv);
glutInitDisplayMode(GLUT_DOUBLE|GLUT_DEPTH);
glutCreateWindow("week03 移動");
glutDisplayFunc(display);
glutMouseFunc(mouse);
glutMainLoop();
}
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